💡 Lighting
Direction (compass)
Strength100%
🟫 Floor pattern
Tile size (zoom)2.5 m
Logo spacing1.8×
Repeats across the floor and keeps the image's aspect ratio (never stretched). Uses the same image as the title-block logo / watermark — upload your own from the Drawing panel.
0%
SPEED 100%
Left-drag to orbit · Middle-drag to pan · Scroll to zoom
⚠ Object collision detected
    0
    0
    ⚠ Track pieces close but NOT merged
    ⚠ Unrealistic physical collision
    The full deploy ⇄ stow journey of this design was simulated end-to-end. The moments below are physically impossible with the real hardware: the vertical roller can only travel inside the track channel (straight runs and through T / L / + junction cavities), and solid objects cannot pass through each other. Adjust the track layout, junction placement, PARK choice or wall positions, then the check re-runs automatically.

    Panel sequence

    Order panels move into storage — 1 goes first. Panels are listed by their fixed letter; type a new number in the yellow box to swap two panels’ turns.
    ▦ 2D Layout — Track Design
    WALLS LEN mm DEPTH mm Drag to move (clips to track) · drag an end dot to rotate 90° · set length in LEN

    New wall

    Pick an orientation. You can move it onto the track, rotate it, and set its length afterward.

    Corners need the Vertical roller

    L, T & + junctions only run on a turnable track, which is driven by the multidirectional Vertical roller. You'll find the option under Step 2 · Roller in the sidebar:
    ROLLER Horizontal Vertical pick this
    Switch to Vertical roller (single or double) for turning-corner abilities:
    Add partition walls here — they appear in 3D. Drag to move, drag end dots to reshape, Delete to remove. Scroll to zoom · Middle-drag to pan.